﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SimplexEngine
{
    public class Entity : SceneObject
    {
        public Entity(String scene_object_name) : base(scene_object_name)
        { 
            
        }

        public override int ObjectFilter { get { return (int)SceneObjectFilter.ENTITY; } }
    }
}
